LEKE VR NEWS

  • How XR Rebuilds Off-Peak Tourism Revenue

    26-03-2026

    A real-world XR case study showing how immersive attractions stabilize off-peak tourism revenue through short-cycle experiences and high-throughput models. Read More
  • XR Business Risk Control Framework for Investors

    25-03-2026

    A structured framework to identify, quantify, and mitigate risks in XR venues, covering technology, operations, ROI stability, and market volatility. Read More
  • 1-Employee XR Venue: Staffing & Operations Model

    19-03-2026

    How compact XR venues can run efficiently with one employee through smart layout, automation, and high-throughput attraction design. Read More
  • VR in FEC

    17-03-2026

    A strategic layout guide for integrating XR attractions into 200–400 sqm family entertainment centers, optimizing traffic flow, equipment mix, and revenue density. Read More
  • XR vs Arcade Machines in FEC ROI

    11-03-2026

    A financial comparison of XR attractions and traditional arcade machines in FECs, analyzing space efficiency, player engagement, and long-term ROI. Read More
  • XR Birthday & Group Event Revenue Model

    11-03-2026

    How XR attractions monetize birthday parties and group events through high-throughput multiplayer sessions, structured pricing, and predictable revenue blocks. Read More
  • XR for FEC: The 8–12 Player Experience Model

    05-03-2026

    A structural guide to building 8–12 player XR experiences in FECs, covering layout logic, group psychology, throughput math, and revenue density. Read More
  • 50㎡ VR Zone Revenue Model

    03-03-2026

    A structured case study showing how XR installations stabilize off-peak tourism revenue by extending dwell time and restructuring visitor flow economics. Read More
  • XR Immersive Theater for Tourism Destinations

    05-02-2026

    A structural analysis of how XR immersive theaters help tourism destinations extend dwell time, stabilize revenue, and monetize culture without physical expansion. Read More
  • How XR Enhances Museums & Scenic Spots

    03-02-2026

    A practical analysis of how XR upgrades museums and scenic spots by extending dwell time, engaging younger audiences, and creating scalable cultural consumption models. Read More
  • XR for Cultural Tourism: A New Consumption Engine

    01-02-2026

    How XR transforms cultural tourism into a repeatable revenue engine by extending dwell time, reshaping visitor behavior, and unlocking scalable digital experiences. Read More
  • XR vs Traditional Attractions: A Commercial Reality Check

    30-01-2026

    A data-driven comparison of XR attractions vs traditional entertainment, covering ROI, footprint, staffing, repeat play, and mall economics. Read More
  • Total 10 pages  Go to Page
  • Go

Contact Us

Inquiry
LEKE VR Technology Co., Ltd.is a high-tech enterprise integrating research and development, production, design and marketing. 

Quick Links

System
Beijing Headquarters
Beijing Leke VR Technology Co.,Ltd.
Add:Room A101, Building 2, No. 2 Anningzhuang Back Street, Haidian District, Beijing
Guangzhou Branch
Guangzhou Leke VR Technology Co., Ltd.
Add:Room 601, Building A Jisheng Vanke, Panyu District, Guangzhou, China
Guangzhou Factory
Guangzhou Legong Electronic Industry Co., Ltd.
Add:No. 2, Gaoxin Industrial West Road, Nansha District, Guangzhou, China
We use cookies to enable all functionalities for best performance during your visit and to improve our services by giving us some insight into how the website is being used. Continued use of our website without having changed your browser settings confirms your acceptance of these cookies. For details please see our privacy policy.
×